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2020.09.29 17:00:02
2020-09-29 17:41:15 [ERROR] <TRIAL>: The call to DEVICE-SET-EVENT-NOTIFICATION returned with unexpected result code NOT-IMPLEMENTED. Not implemented [Condition of type ORG.SHIRAKUMO.FRAF.GAMEPAD.IMPL::WIN32-ERROR] #<ENVIRONMENT {100ACEC173}> [Environment of thread #<THREAD "main thread" RUNNING {10003D00C3}>] Available restarts: 0: [DROP-DEVICE] Don't initialise 11FF28DE-28DE-0001-0000-504944564944 1: [EXIT] Exit. Backtrace: 7: (STANDALONE-ERROR-HANDLER The call to DEVICE-SET-EVENT-NOTIFICATION returned with unexpected result code NOT-IMPLEMENTED. Not implemented ) 8: (SB-KERNEL::%SIGNAL The call to DEVICE-SET-EVENT-NOTIFICATION returned with unexpected result code NOT-IMPLEMENTED. Not implemented ) 9: (ERROR WIN32-ERROR CODE NOT-IMPLEMENTED FUNCTION-NAME DEVICE-SET-EVENT-NOTIFICATION MESSAGE Not implemented ) 10: (ORG.SHIRAKUMO.FRAF.GAMEPAD.IMPL::MAKE-DEVICE-FROM-GUID (ORG.SHIRAKUMO.COM-ON:GUID "11FF28DE-28DE-0001-0000-504944564944")) 11: (ORG.SHIRAKUMO.FRAF.GAMEPAD.IMPL::ENSURE-DEVICE (ORG.SHIRAKUMO.COM-ON:GUID "11FF28DE-28DE-0001-0000-504944564944")) 12: (ORG.SHIRAKUMO.FRAF.GAMEPAD.IMPL::REFRESH-DEVICES) 13: (GAMEPAD:POLL-DEVICES TIMEOUT NIL) 14: ((SB-PCL::EMF POLL-INPUT) #<unused argument> #<unused argument> #<MAIN {1008434973}>) 15: (LAUNCH-WITH-CONTEXT MAIN) 16: (TRIAL:LAUNCH MAIN) 17: (LAUNCH) 18: (DEPLOY::CALL-ENTRY-PREPARED #<FUNCTION LAUNCH> #<SYSTEM "leaf"> #<DEPLOY-OP >) 19: ((LAMBDA NIL :IN UIOP/IMAGE:RESTORE-IMAGE)) 20: (UIOP/IMAGE:CALL-WITH-FATAL-CONDITION-HANDLER #<CLOSURE (LAMBDA NIL :IN UIOP/IMAGE:RESTORE-IMAGE) {1007A5C23B}>) 21: ((FLET SB-UNIX::BODY :IN SB-EXT:SAVE-LISP-AND-DIE)) 22: ((FLET "WITHOUT-INTERRUPTS-BODY-14" :IN SB-EXT:SAVE-LISP-AND-DIE)) 23: ((LABELS SB-IMPL::RESTART-LISP :IN SB-EXT:SAVE-LISP-AND-DIE)) 24: ("foreign function: #x42EA5B") 25: ("foreign function: #x404468") 2020-09-29 17:41:15 [FATAL] <TRIAL>: Encountered unhandled error in #<THREAD "main thread" RUNNING {10003D00C3}>, bailing. 2020-09-29 17:41:15 [INFO ] <LEAF.SAVE>: Saving state from #<WORLD 16 units {100AE00333}> to #<SAVE-STATE "Janne" 2020.09.29 15:41:15> 2020-09-29 17:41:24 [INFO ] <TRIAL.RENDER-LOOP>: Exiting render-loop for #<MAIN {1008434973}>. 2020-09-29 17:41:24 [INFO ] <TRIAL.CONTEXT>: #<THREAD "render-loop thread" RUNNING {100A2432E3}> releasing #<CONTEXT {1009CDDAF3}>. 2020-09-29 17:41:24 [DEBUG] <TRIAL>: Finalizing #<MAIN {1008434973}> 2020-09-29 17:41:24 [INFO ] <TRIAL.MAIN>: RAPTURE 2020-09-29 17:41:24 [INFO ] <TRIAL.CONTEXT>: #<THREAD "main thread" RUNNING {10003D00C3}> acquiring #<CONTEXT {1009CDDAF3}>. 2020-09-29 17:41:24 [DEBUG] <TRIAL>: Finalizing #<CONTROLLER CONTROLLER {1007DC5A63}> 2020-09-29 17:41:24 [DEBUG] <TRIAL>: Finalizing #<WORLD 16 units {100AE00333}> 2020-09-29 17:41:24 [DEBUG] <TRIAL>: Finalizing #<LOADER {1007DC5A83}> 2020-09-29 17:41:24 [DEBUG] <TRIAL>: Finalizing #<CONTEXT {1009CDDAF3}> 2020-09-29 17:41:24 [INFO ] <TRIAL.CONTEXT>: Destroying context.
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