Plaster

c++src
void ConvertConstraintsToMatrixForm(VectorXi indices, MatrixXd positions, Eigen::SparseMatrix<double> &C, VectorXd &d){ // Convert the list of fixed indices and their fixed positions to a linear system // Hint: The matrix C should contain only one non-zero element per row and d should contain the positions in the correct order. C.resize(indices.size()*2, V.rows()*2); d.resize(indices.size()*2); for(int i=0; i<indices.size(); ++i){ int idx = indices(i); double u = positions(i, 0); double v = positions(i, 1); d(i*2+0) = u; d(i*2+1) = v; C.insert(i*2+0, idx) = 1; C.insert(i*2+1, idx) = 1; } } void computeParameterization(int type){ assert (1 <= type && type <= 4); std::cout << "Computing " << type << "...\n"; VectorXi fixed_UV_indices; MatrixXd fixed_UV_positions; SparseMatrix<double> A; VectorXd b; Eigen::SparseMatrix<double> C; VectorXd d; // Find the indices of the boundary vertices of the mesh and put them in fixed_UV_indices if (!freeBoundary){ igl::boundary_loop(F, fixed_UV_indices); igl::map_vertices_to_circle(V, fixed_UV_indices, fixed_UV_positions); }else{ // FIXME: implement this } ConvertConstraintsToMatrixForm(fixed_UV_indices, fixed_UV_positions, C, d); // Find the linear system for the parameterization (1- Tutte, 2- Harmonic, 3- LSCM, 4- ARAP) // and put it in the matrix A. // The dimensions of A should be 2#V x 2#V. if (type == 1) { // Add your code for computing uniform Laplacian for Tutte parameterization // Hint: use the adjacency matrix of the mesh b = Eigen::VectorXd::Zero(V.rows()*2); SparseVector<double> Asum; SparseMatrix<double> L, Adj, Adiag; igl::adjacency_matrix(F, Adj); igl::sum(Adj, 1, Asum); igl::diag(Asum, Adiag); L = Adj-Adiag; // Expand L to [L 0; 0 L] form for A. SparseMatrix<double> U, D, Z(L.rows(),L.cols()); igl::cat(2, L, Z, U); igl::cat(2, Z, L, D); igl::cat(1, U, D, A); } if (type == 2) { // Add your code for computing cotangent Laplacian for Harmonic parameterization // Use can use a function "cotmatrix" from libIGL, but ~~~~***READ THE DOCUMENTATION***~~~~ b = Eigen::VectorXd::Zero(V.rows()*2); igl::cotmatrix(V, F, A); } if (type == 3) { // Add your code for computing the system for LSCM parameterization // Note that the libIGL implementation is different than what taught in the tutorial! Do not rely on it!! } if (type == 4) { // Add your code for computing ARAP system and right-hand side // Implement a function that computes the local step first // Then construct the matrix with the given rotation matrices } assert (A.rows() == V.rows()*2 && A.cols() == V.rows()*2); // Solve the linear system. // Construct the system as discussed in class and the assignment sheet // Use igl::cat to concatenate matrices // Use Eigen::SparseLU to solve the system. Refer to tutorial 3 for more detail SparseMatrix<double> Lhs, U, D, Ct, Z(C.rows(), C.rows()); VectorXd rhs(b.size()+d.size()), x; Ct = SparseMatrix<double>(C.transpose()); igl::cat(2, A, Ct, U); igl::cat(2, C, Z, D); igl::cat(1, U, D, Lhs); Lhs.makeCompressed(); rhs << b, d; SparseLU<SparseMatrix<double>> solver; solver.analyzePattern(Lhs); solver.factorize(Lhs); solver.compute(Lhs); x = solver.solve(rhs); // The solver will output a vector UV.resize(V.rows(), 2); UV.col(0) = x.segment( 0, V.rows()); UV.col(1) = x.segment(V.rows(), V.rows()); }