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In the year 850 PDN, the book _Fiction_ was published. Within, the first formal definition of a story, then a novel concept (if you'd excuse the pun), was formalized: > "A story is a world, its change or lack thereof, and the agents that (did not) cause(d) the (non-)change." Notice that the definition makes the state of the world its primary focus. This eventually grew to become known as the _worldstate_, which in all fiction is the centre of all events, much like how in Earthling literature, characters are the focal point of a narrative. The worldstate's (non-)changes are described as a primary theme, and is characterized by the type of change that the worldstate has gone through. This type of literature, which in English we shall denote as worldstate literature, eventually grew to be the dominant type of literature, overtaking character literature and dynamic literature. Earthlings might find worldstate literature to be dull and aimless; Pseudoans might find character literature to be distracted and unfocused. Interestingly, both will claim the other to be missing the forest for the trees. Of particular note to humans is the relative transience of characters in a story – as they exist merely to impart change on the worldstate, overall the detail of characters is much coarser than the corresponding Earthling literature, and as such humans might find worldstate literature to be unempathiseable. On the other hand, emphasis on the worldstate causes increase of detail to the world, distinguishing the worldstate as the one thing to look at. Worldstate literature that does not feature agents of (preventation of) change is called _static literature_, which is a popular genre of literature (often just referred to as _the Statics_). To Earthlings this will be seen as, essentially, the colloquial "spaceship of the imagination wank" – a guided tour around a world, not necessarily the one you live in, without any justification as to why.